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Red Faction: Guerrilla Re-Mars-tered PhysX Integration

Enables GPU-accelerated PhysX for extremely fast physics simulation, up to 10x the number of debris and 30x less time per physics tick

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Physx Integration

Overview

Red Faction: Guerrilla Re-Mars-tered PhysX Integration enables the use of GPU-accelerated PhysX for debris and physical objects for NVIDIA cards, significantly (extremely) speeding up physics calculations and collision resolution in the game.

Compatibility

Red Faction: Guerrilla Re-Mars-tered Edition executable compatible with the GOG version 1.0_Fix and Steam (the latest one), other versions might be compatible but the underlying executable layout has to match, the patch verifies and fails if it finds incompatibilities.

Before installing

This is an unofficial, experimental, largely AI-generated patch. Back up your saves and expect that multiplayer, demos, overlays, ReShade, and other injectors may be incompatible. Extract the archive into the directory containing rfg.exe (make sure you either download the release with the bundled loader or otherwise that you already have an available ASI Loader installed in the game's root directory (like Ultimate ASI Loader)), then start the game normally.

View latest release (v0.2.0)

Releases

Release notes and downloadable files

1 release
v0.2.0 Latest

Release v0.2.0
install instructions:
if you are not familiar with mods, download the zip with the loader, extract the zip into the game folder, launch the game, should work by itself
first release