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Amnesia: Rebirth High FPS RIL
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Amnesia: Rebirt is Rebirthed at 360hz!

The approach is the same as all the other fixes, Responsive Interpolation Layer (RIL):

  • decouple game logic from rendering (this could simply mean multiple display, or 'presentation' frames for each real logic frame)

  • interpolate all world positions, rotations & animations in non-logic frames towards the next logic frame

  • add a per-frame mouse delta override to restore mouse input latency to 240hz/whateverhz levels

Showcase of the high level approach used

Rebirth is my second favorite one; I don't know if I can relate to the motherhood theme (I'm a dude) but it was cool as fuck to explore the other dimension and was actually a pretty unique experience for me; I wish other games had something like that.

Amnesia: Rebirth FPS RILView fix → See ya.